Reading List #1

Welcome to our first Careful Reading List! These lists are our way of sharing posts that we find interesting. The articles cover a wide range of topics and can appeal to different audiences. Check them out and, as always, let us know what you think.

Inside the ‘Guardians of the Galaxy Vol. 2’ Soundtrack

Brian Hiatt, Rolling Stones (2017)

“‘She’s a music lover, but she’s completely not elitist,’ he says. ‘If it’s something that’s thought of as goofy and pop, she likes it. If it’s cool or funk, she likes it. She just likes hooks and melodies’.”

Meet the Fyre Fest Attendee Who Live-Tweeted the Island Disaster

Dave Brooks, Billboard (2017)

“People love a train wreck, especially if they’re people you both envy and want to be given a comeuppance. There was a lot of misinformation. It wasn’t $12,000 a ticket like many in the media were saying.”

The Enduring Appeal of ‘Endless,’ Frank Ocean’s Underrated Masterpiece

Jamie Milton, Noisey (2017)

“To those who know Endless best however, it was so much more than a bargaining tactic, or even a standard album: It was a black-and-white, looped stream; a giant warehouse with blacked-out windows; a workbench with panels of wood stacked up against it; a set of speakers designed by Tom Sachs; and a staircase leading to nowhere in particular. It was freedom represented as art.”


Whitney Erin Boesel, The New Inquiry (2012)

“Spotify trumpets that if you join its service, you will “never again need to switch between media players.” If you put all your music in Spotify and accept Spotify as your one true source of sonic stimulation, you too can be delivered from the darkness of juggling devices and applications.”

How Music Hijacks Our Perception of Time

Jonathan Berger, Nautilus (2014)

“While music usurps our sensation of time, technology can play a role in altering music’s power to hijack our perception. The advent of audio recording not only changed the way music was disseminated, it changed time perception for generations.”

The Unexpected Forefather of Music Games

Peter Lido, Kill Screen (2016)

“The Commodore 64 game Moondust (1983) is best remembered as a software programming experiment that helped launch the career of its creator, Jaron Lanier—an eccentric polymath who many now consider one of the earliest and foremost pioneers of virtual reality. But it might be better acknowledged as the progenitor of the modern music game.”

Self-Care on the Road

Bean Tupou, The Media (2016)

“In a society that values competitiveness and a greater music world that upholds normative notions of success, I hear a lot of folks in DIY talk about the “imposter syndrome” they experience when doing something new or innovative. The first tastes of touring, especially when touring on your own terms, can feel this way, like you aren’t worthy of the attention you are asking people to give you night after night.”

Vanishing: Where Is The Music Of The Impending Apocalypse?

John Doran, The Quietus (2017)

“For the sake of brevity we’re going to have to give heavy metal a free pass here. The subject of the genre’s obsession with the fall of man is enough to generate several volumes of scholarly work and cannot be generalised upon to any useful degree. There has been more amazing metal concerned with the end of days than from all other genres combined.”